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Skunkware 5
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hopalong.c
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C/C++ Source or Header
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1995-05-09
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3KB
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113 lines
#ifndef lint
static char sccsid[] = "@(#)hopalong.c 23.9 91/05/24 XLOCK";
#endif
/*-
* hopalong.c - Real Plane Fractals for xlock, the X Window System lockscreen.
*
* Copyright (c) 1991 by Patrick J. Naughton.
*
* See xlock.c for copying information.
*
* Revision History:
* 29-Oct-90: fix bad (int) cast.
* 29-Jul-90: support for multiple screens.
* 08-Jul-90: new timing and colors and new algorithm for fractals.
* 15-Dec-89: Fix for proper skipping of {White,Black}Pixel() in colors.
* 08-Oct-89: Fixed long standing typo bug in RandomInitHop();
* Fixed bug in memory allocation in inithop();
* Moved seconds() to an extern.
* Got rid of the % mod since .mod is slow on a sparc.
* 20-Sep-89: Lint.
* 31-Aug-88: Forked from xlock.c for modularity.
* 23-Mar-88: Coded HOPALONG routines from Scientific American Sept. 86 p. 14.
*/
#include "xlock.h"
#include <math.h>
typedef struct {
int centerx;
int centery; /* center of the screen */
double a;
double b;
double c;
double i;
double j; /* hopalong parameters */
int inc;
int pix;
long startTime;
} hopstruct;
static hopstruct hops[MAXSCREENS];
static XPoint *pointBuffer = 0; /* pointer for XDrawPoints */
#define TIMEOUT 30
void
inithop(win)
Window win;
{
double range;
XWindowAttributes xgwa;
hopstruct *hp = &hops[screen];
XGetWindowAttributes(dsp, win, &xgwa);
hp->centerx = xgwa.width / 2;
hp->centery = xgwa.height / 2;
range = sqrt((double) hp->centerx * hp->centerx +
(double) hp->centery * hp->centery) /
(10.0 + random() % 10);
hp->pix = 0;
hp->inc = (int) ((random() / MAXRAND) * 200) - 100;
hp->a = (random() / MAXRAND) * range - range / 2.0;
hp->b = (random() / MAXRAND) * range - range / 2.0;
hp->c = (random() / MAXRAND) * range - range / 2.0;
if (!(random() % 2))
hp->c = 0.0;
hp->i = hp->j = 0.0;
if (!pointBuffer)
pointBuffer = (XPoint *) malloc(batchcount * sizeof(XPoint));
XSetForeground(dsp, Scr[screen].gc, BlackPixel(dsp, screen));
XFillRectangle(dsp, win, Scr[screen].gc, 0, 0,
hp->centerx * 2, hp->centery * 2);
XSetForeground(dsp, Scr[screen].gc, WhitePixel(dsp, screen));
hp->startTime = seconds();
}
void
drawhop(win)
Window win;
{
double oldj;
int k = batchcount;
XPoint *xp = pointBuffer;
hopstruct *hp = &hops[screen];
hp->inc++;
if (!mono && Scr[screen].npixels > 2) {
XSetForeground(dsp, Scr[screen].gc, Scr[screen].pixels[hp->pix]);
if (++hp->pix >= Scr[screen].npixels)
hp->pix = 0;
}
while (k--) {
oldj = hp->j;
hp->j = hp->a - hp->i;
hp->i = oldj + (hp->i < 0
? sqrt(fabs(hp->b * (hp->i + hp->inc) - hp->c))
: -sqrt(fabs(hp->b * (hp->i + hp->inc) - hp->c)));
xp->x = hp->centerx + (int) (hp->i + hp->j);
xp->y = hp->centery - (int) (hp->i - hp->j);
xp++;
}
XDrawPoints(dsp, win, Scr[screen].gc,
pointBuffer, batchcount, CoordModeOrigin);
if (seconds() - hp->startTime > TIMEOUT)
inithop(win);
}